Posts Tagged ‘mac’
The last time I introduced the features of “Airxzip”, this post says one of the features.
Change file system and set filemode and directory mode
var writer:ZipFileWriter = new ZipFileWriter(ZipFileWriter.HOST_UNIX);
writer.open(File.desktopDirectory.resolvePath("airxzip_unix.zip"));
writer.setDirMode("0700");
writer.setFileMode("0700");
writer.addDirectory("Foo1");
writer.addFile(File.desktopDirectory.resolvePath("image.jpg"),"Foo2/image.jpg");
writer.setFileMode("0766");
writer.addFile(File.desktopDirectory.resolvePath("image.jpg"),"Foo3/image.jpg");
writer.close();
unzip -Z airxzip_unix.zip Archive: airxzip_unix.zip 1550668 bytes 3 files drwx------ 1.0 unx 0 b- stor 6-May-10 20:11 Foo1/ -rwx------ 2.0 unx 777835 b- defN 14-Jul-09 14:32 Foo2/image.jpg -rwxrw-rw- 2.0 unx 777835 b- defN 14-Jul-09 14:32 Foo3/image.jpg
Default filetype is “ZipFileWriter.HOST_WIN”.
So If you want to create zip file for Mac or Unix/Linux , Please set “ZipFileWriter.HOST_UNIX”.
var writer:ZipFileWriter = new ZipFileWriter(ZipFileWriter.HOST_UNIX);
Default file system
unzip -Z async_airxzip.zip Archive: async_airxzip.zip 775492 bytes 3 files -rw-a-- 2.0 fat 6 b- defN 6-May-10 20:12 sample.txt drwx--- 1.0 fat 0 b- stor 6-May-10 20:12 Foo1/ -rw-a-- 2.0 fat 777835 b- defN 14-Jul-09 14:32 Foo1/image.jpg
