The last time I introduced the features of “Airxzip”, this post says one of the features.

Change file system and set filemode and directory mode

var writer:ZipFileWriter = new ZipFileWriter(ZipFileWriter.HOST_UNIX);
writer.open(File.desktopDirectory.resolvePath("airxzip_unix.zip"));
	
writer.setDirMode("0700");
writer.setFileMode("0700");

writer.addDirectory("Foo1");
writer.addFile(File.desktopDirectory.resolvePath("image.jpg"),"Foo2/image.jpg");

writer.setFileMode("0766");
writer.addFile(File.desktopDirectory.resolvePath("image.jpg"),"Foo3/image.jpg");
writer.close();
unzip -Z airxzip_unix.zip 
Archive:  airxzip_unix.zip   1550668 bytes   3 files
drwx------  1.0 unx        0 b- stor  6-May-10 20:11 Foo1/
-rwx------  2.0 unx   777835 b- defN 14-Jul-09 14:32 Foo2/image.jpg
-rwxrw-rw-  2.0 unx   777835 b- defN 14-Jul-09 14:32 Foo3/image.jpg

Default filetype is “ZipFileWriter.HOST_WIN”.
So If you want to create zip file for Mac or Unix/Linux , Please set “ZipFileWriter.HOST_UNIX”.

var writer:ZipFileWriter = new ZipFileWriter(ZipFileWriter.HOST_UNIX);

Default file system

 unzip -Z async_airxzip.zip 
Archive:  async_airxzip.zip   775492 bytes   3 files
-rw-a--     2.0 fat        6 b- defN  6-May-10 20:12 sample.txt
drwx---     1.0 fat        0 b- stor  6-May-10 20:12 Foo1/
-rw-a--     2.0 fat   777835 b- defN 14-Jul-09 14:32 Foo1/image.jpg

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